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- //Bullets, Projectiles, Missiles, Flares (maximum 500 20 20 20)
- Ammo 500 10 15 15
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- //Tank, Jet, HelicopterGun, HelicopterRocket (range:1-9) (default 1,3,3,3)
- Aggression 9 8 8 8
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- //Daytime
- //Spotlight
- Nightime
- Crosshair
- //Artillery
- Bombers
- AltGun
- //AltCannon
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- /*** TANK (maximum 12) ***/
- //Object TANK
- //ObjectInc
- //ObjectInc
- //ObjectInc
- //ObjectInc
- //ObjectInc
- //ObjectInc
- //ObjectInc
- //ObjectInc
- //ObjectInc
- //ObjectInc
- //ObjectInc
- //North
- //South
- //East
- //West
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-
- /*** APC (maximum 4, soldiers 6) basic ***/
- Object APC1
- Delay 50
- ObjectInc
- Delay 200
- ObjectInc
- Delay 440
- ObjectInc
- Delay 640
- //North
- //South
- //East
- //West
-
-
- /*** APC (maximum 4, soldiers 6) gun turret ***/
- Object APC2
- Delay 800
- ObjectInc
- Delay 1000
- ObjectInc
- Delay 1200
- ObjectInc
- Delay 1400
- //North
- //South
- //East
- //West
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-
- /*** APC (maximum 4, soldiers 6) missile turret ***/
- //Object APC3
- //ObjectInc
- //ObjectInc
- //ObjectInc
- //North
- //South
- //East
- //West
-
-
- /*** JET (maximum 16) ***/
- Object JET
- Delay 1600
- //ObjectInc
- //Delay 100
- //ObjectInc
- //Delay 100
- //ObjectInc
- //Delay 800
- //ObjectInc
- //ObjectInc
- //ObjectInc
- //ObjectInc
- //ObjectInc
- //ObjectInc
- //ObjectInc
- //ObjectInc
- //ObjectInc
- //ObjectInc
- //ObjectInc
- //ObjectInc
- //North
- //South
- //East
- //West
-
-
- /*** BOMBER (maximum 9) ***/
-
- /*** COBRA (maximum 12) ***/
- Object COBRA
- Delay 3550
- ObjectInc
- Delay 3550
- ObjectInc
- Delay 3550
-
- /*** CH53 (maximum 8, soldiers 6) ***/
- Object CH53
- Delay 3650
- ObjectInc
- Delay 3670
- ObjectInc
- Delay 3690
- ObjectInc
- Delay 3610
- ObjectInc
- Delay 3630
- ObjectInc
- Delay 3660
- ObjectInc
- Delay 3690
- ObjectInc
- Delay 3600
-
-
- /*** C130 (maximum 8, soldier 0-12) ***/
- Object C130
- Delay 2000
- //troops1 6
- //troops2 6
- //troops3 6
- hdrop 2
- mdrop 2
- adrop 2
- pdrop 2
- passes 4
- //North
- //South
- //East
- //West
-
- //ObjectInc
- //Delay 200
- //troops1 8
- //troops2 4
- //hdrop 3
- //mdrop 3
- //adrop 3
- //pdrop 3
- //passes 2
-
- //ObjectInc
- //Delay 600
- //troops1 8
- //troops2 4
- //hdrop 2
- //mdrop 2
- //adrop 2
- //pdrop 2
- //passes 2
-
-
- //ObjectInc
- //Delay 400
- //troops1 6
- //passes 1
-
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- End
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